PBR IBL Renderer
A PBR Shading Renderer with IBL lighting made in OpenGL C++
GitHubFeatures
A program that allows you to import an 3D object and visualise it with PBR (Physically Based Rendering) textures and IBL (Image Based Lighting). Made in C++ OpenGL GLSL and ImGui.
The current features are:
- Import a 3D model (.fbx, .obj, .dae)
- Import PBR textures to its material (albedo, normal, roughness, metallic, AO, height)
- Flip and activate textures
- Set default PBR material values if no texture
- Change light properties
- Change the IBL skybox